New in KeyShot 8

KeyShot 8 brings you even more ways to create amazing shots. Create cutaways. Add light rays. Generate 3D textures. Style your images in real-time. KeyShot 8 provides the features and flexibility you need to take your visuals to the next level.

Boost Your Workflow

Move faster through the process, from start to finish.

Enhance Your Experience

Powerful capabilities for advanced texture and image creation.

Elevate Your Visuals

New ways to manipulate light, materials, and texture.

Extend Your Reach

More ways to view and collaborate on your visuals.

Image Styles

Image Styles


Beautiful Style. In real-time.

Say goodbye to post-processing. Image styles is the new real-time image adjustment and the beginning of faster image creation. Add tone-mapping. Adjust shadows, highlights, and colour. Add background colours or overlays. And create an unlimited set of style variations. All inside KeyShot.

Bloom Threshold


Control your highlights

KeyShot 8 image styles bring you the capabilities to fine-tune that bloom. And the control over curves can be done live using histogram controls or adjusting shadows, mid-tones and highlights separately.

Bloom Threshold
Cutaway Material

Cutaway


Cut it like this. Cut it like that.

Import your entire 3D model. No need to cut it up before bringing it into KeyShot. A cutaway is applied like a material to any geometry you like. So, scale, size and adjust that cut as much as you need.

Cap Style


Exclude and Colour

Cutaways have a style all their own. Choose to cap cut surfaces with a colour, a material, or even a texture. It’s all up to you, along with what’s excluded from the cut or included. Can you animate it? You better believe you can.

Nested Dielectrics

Nested Dielectrics


Liquid Simplicity

Liquids are even easier in KeyShot 8. No need for splitting objects or separate surfaces. A glass. A liquid. KeyShot does the rest.

Multi-layer Optics


Complex Coatings

For when you need precise control over the appearance of optical lenses, windows, mirrors and more, the new multi-layer optics in KeyShot 8 makes it possible. Add layers or custom specifications. Control thickness, colour, refraction, and dispersion. The design of optical products has never been easier.

Multi-layer Optics

Scattering Medium


Amazing Rays

A foggy morning. Light rays shooting through the branches of trees. Or just the right amount of ambiance for that sexy, new product shot. It’s all possible now with new volumetric capabilities that provide instant power over the elements.

Scattering Medium
OpenVDB

OpenVDB


Or do something completely different

You have full control over the elements. Use OpenVDB files to bring in volumetric data and create visuals you have only imagined.

Density Texture

Density Texture


Amazing Materials

As easy as it is to fill your scene with fog, it’s just as easy to use scattering to create incredible materials. Go one step further and apply a density texture to create a unique, one-of-a-kind material, like splintered wood, the fibres of a boat hull, or your favourite sponge material.

Multiple Scattering


Mix it up

Put products in a scattering medium. Or make products out of scattering medium. Or do both. And, when you need increased realism for your product shots, the multiple scattering option give it to you.

Multiple Scattering

Displacement


Enhance Your Experience

KeyShot 8 introduces powerful capabilities for incredibly advanced and amazing textures. The new Displace feature in the KeyShot Pro Material Graph bring control over the very geometry itself allowing you to create 3D textures and take your visuals to incredible, new heights.

Displacement
Bubbles

Bubbles


Make it juicy

If you’ve ever needed more bubbles in your shots, KeyShot 8 makes it possible with an additional geometry feature in the KeyShot Pro Material Graph. Add as few or as many bubbles as you need.

Flakes


Make it sparkle

It’s exactly what you want to make that image do. And sparkle it will. Add any variety of flakes (square or spherical) inside your material or around it.

Flakes